A port of Resident Evil 4 for the PlayStation 2. Almost all of the GameCube's real-time cut scenes were converted into movie files to maintain higher quality. Furthermore, the quality of voices and sound effects outside the cut-scenes had been reduced due to the rapid consumption of disc space and audio RAM constraints. Capcom added new content specifically for this port to compensate for the late release, including minigames, documentaries, and costumes.
Reference values from PriceCharting market data.